Duels - v0.9.9 Improved visuals, powerups and bug fixes
I've no idea how to write shaders but using some helpful guides online I've added and tweaked some shaders to add a few pretty new visuals to the game. The players now have their own flags of which the colour is based off the given name, this flag has a shader that gives it a flapping in the wind like effect. The blue ocean background now has a very nice ripple shader effect. The wake trail from boats has been improved, it's much smoother and less janky now. The torpedoes have a physics based initial burst of velocity on launch now, to further add to the launching animation. I've also fixed a bug where players and bots alike could immediately die to their own torp on launch.
Powerups are now limited instead of endlessly filling the map. Sorry.
Fixed a bug where the first players move of the game could be set already on game start (now has a slight delay until input detection)
Files
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Duels
A shared screen/hotseat multiplayer tactics game about blasting each other with torpedos
Status | In development |
Author | Vininski |
Genre | Strategy |
Tags | 2D, Local multiplayer, one-hit-kill, Physics, Short, Split Screen, Top-Down, Touch-Friendly, Turn-based Strategy |
Languages | English |
More posts
- Duels - v0.9.7 Now with Bots!Mar 06, 2023
- Duels - v0.9.3 Android Bugfix & Google play store release!Feb 22, 2023
- Duels - v0.9.2 Minor UpdateFeb 18, 2023
- Finally added some art and screenshotsFeb 12, 2023
- Duels - v0.9 Playable NowJan 29, 2023
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